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 [Emul] SNES: Snes9x4P; a port of Dingoo snes9x to Pandora

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BAFelton
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BAFelton


Messages : 228
Date d'inscription : 20/01/2011
Age : 47

[Emul] SNES: Snes9x4P; a port of Dingoo snes9x to Pandora Empty
MessageSujet: [Emul] SNES: Snes9x4P; a port of Dingoo snes9x to Pandora   [Emul] SNES: Snes9x4P; a port of Dingoo snes9x to Pandora Icon_minitimeVen 11 Fév - 19:30

[Emul] SNES: Snes9x4P; a port of Dingoo snes9x to Pandora 5678221SNES


Citation :
Credit to Sience (http://boards.dingoonity.org/dingux-releases/snes9x4d-%28for-dingux%29-v20100330/) for most of the work Smile

Running pretty well; for now there is no ASM CPU cores in place, so try overclocking to keep speed up where needed. This will be remedied once someone finds the time and energy to work on things.

This emulator should run all games at full speed pretty easily if you overclock a little. Press SPACE to bring up the menu. (The menu lets you change scaling mode, display FPS, quit, and more to come.)

Feel free to get yourself a checkout of it yourself and improve the emulator:
* get a checkout using the URL mentioned in the README inside the pnd
* cd into the checkout dir
* make -f Makefile.pandora
(or, to directly create a pnd)
* make -f Makefile.pandora pnd
You have to edit Makefile.pandora and put in the correct path in the var TOOLCHAINDIR though.

Changes in v20101111:
* Added Scale2x support for LoRes games. This is basically the "normal" mode with some slight smoothing, speed is close to "2x2 no-AA" mode. Thanks to Pickle for implementing this.
* Fixed display of HiRes games in 2x2 mode, now *real* HiRes is used there (meaning that fonts should look decent now!).

Changes in v20101106:
* Added smooth scaling support for LowRes games. This currently requires massive overclocking (>=800MHz) to run rather smooth. Thanks to WizardStan for implementing this.

Changes in v20101028:
* Now all games, no matter if NTSC or PAL, LowRes or HiRes should be completely centered.
* Tiny performance improvements.

Changes in v20101027:
* Center the screen when playing a HiRes game (eg Secret of Mana).
* Implement 3x2 display mode for HiRes games.


Known bugs:
* The menu does look a little strange every now and then, especially when switching between 3x2 and 2x2 mode.
* There is no way (yet) to save preferences for the display mode.


A récupérer ici : http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,63

Site : http://www.codejedi.com/

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BAFelton
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BAFelton


Messages : 228
Date d'inscription : 20/01/2011
Age : 47

[Emul] SNES: Snes9x4P; a port of Dingoo snes9x to Pandora Empty
MessageSujet: Re: [Emul] SNES: Snes9x4P; a port of Dingoo snes9x to Pandora   [Emul] SNES: Snes9x4P; a port of Dingoo snes9x to Pandora Icon_minitimeMar 15 Fév - 8:28

Nouvelle version à récupérer ici : http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,63

Changes in v20110214:
* Support subfolders in 7z archives. Please be aware that it will take *ages* to load if you select a rom from a larger 7z archive since the whole archive is processed.
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